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Commandos 3: Destination Berlin
is the fourth installment of the critically acclaimed Commandos series.
It is developed by Pyro Studios and published by Eidos Interactive.

Gonzo Suárez, who wrote the previous installments, was not involved in this project,
having left Pyro Studios. The game is the first in the series to use a
true 3D engine, and the last to use real-time tactics before being
converted to a first-person shooter genre.
Studios. The game is the first in the series to use a
true 3D engine, and the last to use real-time tactics before being
converted to a first-person shooter genre.
e
game contains very similar gameplay to the previous games, with the
similar 'point and click' approach. However, it has few
The
game contains very similar gameplay to the previous games, with the
similar 'point and click' approach. However, it has fewer hotkeys
compared to the previous instalment, and the user has to press buttons
at the bottom........

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