Cinema 4D R13 | 4.51 GB
MAXON
announced the immediate availability of CINEMA 4D Release 13, the next
generation of its industry- leading 3D motion graphics, visual effects,
painting, and rendering software application. With all new character
tools, integrated stereographic capabilities, stream-lined multi-artist
collaboration and physical rendering, CINEMA 4D Release 13 builds on the
company's 25-year legacy of enabling digital content creators around
the world to produce highly engaging content quickly and easily for a
variety of industries.
Customers with an active MAXON Service
Agreement (MSA) valid through September 2nd will automatically receive
their upgrade. Current customers who do not have an active MSA can
purchase an upgrade through MAXON and its authorized dealers. Pricing
and upgrade information is available at www.maxon.net. Release 13 will
make its first official European trade show appearance at the IBC
exhibition in Amsterdam, Netherlands, September 9-13, 2011 (MAXON Booth
can be found in the RAI Hall 6, stand 6 C.10).
"Release 13 is an
amazing upgrade. We've been working with CINEMA 4D for ten years and
this is a giant leap forward. The new physical renderer produces
outstanding quality and the new character tools save hours of precious
production time", states Raffael Leb, CEO of Vienna-based studio
Cybertime. "However, what we like most of all are the dozens of workflow
improvements that make working with Release 13 enjoyable. You wonder
how you lived without them", emphasizes Leb, whose studio boasts clients
like Ford, Diners Club and M&Ms.
Key Highlights of CINEMA 4D
Release 13:MAXON offers four versions of CINEMA 4D, each catering to
the needs of 3D artists in different industries. NOTE: The features
listed below may not be included in every configuration.
New and
Enhanced Rendering EngineDigital artists are constantly striving to
improve the quality of their images. This new version gives CINEMA 4D
users a bundle of new tools to aid in achieving the realism they crave.
Physically-Accurate
Rendering: Creating photorealistic images is easier than ever with the
new physical render engine. Based on real camera properties, this
additional render engine accurately calculates 3D motion blur, depth of
field and lens distortion based on the focal length, aperture and
shutter speed of the camera.
Efficient Subsurface Scattering: Now
users can efficiently create translucent materials such as milk, skin
and wax with a new subsurface scattering shader included with both the
new Physical Render and CINEMA 4D's standard render engines.
Shared
Image Sampler: Saves tons of render time by combining sampling for
multiple effects such as motion blur, depth of field, area shadows,
ambient occlusion and blurry reflections. Sample options allow users to
specify a fixed number of samples, apply an adaptive number of samples
based on the geometry and shading complexity, or progressively render
each frame within a given number of passes or amount of time.
New Anti-Aliasing Filters: Users can now achieve higher quality anti-aliasing using the Mitchell and Gauss algorithms.
Stereoscopic
3D WorkflowStereoscopic capabilities are supported throughout R13 to
provide a dependable solution and fluid workflow for generating
high-quality 3D content across a wide variety of media:
Stereoscopic
Camera Conversion: Gives users control to easily convert any camera to a
Parallel, On Axis, Off-Axis or Radial Stereoscopic camera.
Stereo
Image Workflow and Preview: Stereo images can be previewed directly in
the 3D editor using Anaglyph, Interlaced, Shutter or Side-by-Side
methods.
Stereo Rendering Options: Allows customers to easily render
the merged stereoscopic image or separate images for each individual
camera to create a true 3D experience.
Picture Viewer Support: Review
animated stereo renders, adjust parallax and export renderings as
merged or individual stereoscopic files.More Accessible Character Tools:
The new suite of character animation features simplify the process of
building a rig, eliminating technical hurdles and allowing artists to
quickly animate characters of all types:
New Character Object:
Includes an auto rigger, which simplifies the process of building a rig
and applying it to a character. Technical directors are able to set up
flexible rig templates that any user can easily apply to their
characters.
New CMotion System: Allows users to create their own or
apply preset parametric walk cycles based on cyclic motion. Make
characters walk along a spline and over terrain, or even manually place
footsteps. Can be integrated with the character object or applied to
anything in a scene.
New Muscle System: CINEMA 4D R13 now allows
users to create custom-shaped muscles and anchor them to multiple joints
within a rig. Includes deformer for skin stretching and sliding.
New
Collision Deformer: Deforms surfaces based on collisions enabling
characters to intuitively interact with the environment around
them.Numerous Workflow, Modeling and Animation Improvements: CINEMA 4D
is renowned for outstanding ease of use. With an enhanced navigation
system and a number of interface improvements in R13, users can perform
common application tasks more efficiently:
Revamped Navigation
System: New cursor-based navigation automatically sets the point of
interest for rotation and dolly movements based on where the user clicks
to begin navigation. This also ensures the speed of camera navigation
is smooth and consistent, regardless of the distance to the point of
interest - making it easy to pivot around any portion of a model or
scene.
Sticky Keys: Allows users to activate a tool only while its shortcut is pressed and immediately return to the previous tool.
New
Spline Data User Interface: Attributes utilizing spline data can now be
edited much more precisely with additional spline types and the ability
to view splines in a larger, separate window.
Location Indicator:
Provides artists with a new indicator that hints at the location of
selected objects outside the current view.
Surface Manipulation:
Offers flexible options with a new Infinite Axis mode that lets users
start manipulation from any point and easily snap surfaces to other
objects in the scene. The rotation axis can now optionally display
gimbal rotation, making it easy to visualize situations in which gimbal
lock will occur, and can also transform multiple objects in a selection
individually rather than as a group.
Animation Enhancements: Based on
user feedback, a lot of tweaks were made to the animation system to
improve efficiency, including clamping, better curve handling, markers,
etc.
Operational Efficiency
Superior XRef Object:
Improves artist efficiency with fully embedded XRef (External Reference)
commands in R13 so referenced objects can be textured, animated, and
included in expressions or simulations within the master file, greatly
enhancing work in a collaborative environment.
Improved C.O.F.F.E.E.
and Python Scripting Language Integration: Equips customers with
improved integration of the powerful C.O.F.F.E.E. and Python scripting
managers, giving programmers and developers a customizable solution for a
wide range of software development tasks that can be utilized in any
pipeline. Python plugins and scripts now appear alongside those created
in CINEMA 4D's C++ and C.O.F.F.E.E. APIs.
File Format Support: Allows
artists to access a range of popular file formats for greater workflow
flexibility. Multi-Pass files can now be stored in multiple channels
within a single OpenEXR file. The popular FBX and COLLADA file formats
have been updated facilitating easier asset exchange and
interoperability.
After Effects Exchange: Gives customers using R13
unparalleled integration with After Effects with the introduction of
stage object support, timeline marker exports and support for 29.97fps.
Miscellaneous
Productivity Boosting Features: CINEMA 4D R13 also includes many new
productivity-boosting features, including a host of new and improved
shaders and more.
System RequirementsRecommended system
requirements include Windows XP, Vista or 7 running on Intel or AMD CPU
with SSE2-Support; Mac OS X 10.5.8 or higher running on an Intel-based
Mac and 1024 MB RAM, DVD ROM drive. Up to 256 threads now supported.
Standard DVD installation can take up to 2.5 GB of disk space.
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